<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>FLIP on MagicDPD: Magic Driven Product Development!</title><link>https://magicdpd.com/tags/flip/</link><description>MagicDPD: Magic Driven Product Development! (FLIP)</description><generator>Hugo -- gohugo.io</generator><language>ru</language><lastBuildDate>Fri, 05 Apr 2019 12:00:28 +0000</lastBuildDate><atom:link href="https://magicdpd.com/tags/flip/index.xml" rel="self" type="application/rss+xml"/><item><title>GPU Optimization of Material Point Methods</title><link>https://magicdpd.com/posts/2019-04-05-gpu-optimization-of-material-point-metho/</link><pubDate>Fri, 05 Apr 2019 12:00:28 +0000</pubDate><guid>https://magicdpd.com/posts/2019-04-05-gpu-optimization-of-material-point-metho/</guid><description>&lt;p&gt;GPU Optimization of Material Point Methods&lt;/p&gt;
&lt;p&gt;Обзор научной статьи о переносе расчетов в постановке Fluid Implicit Particle (FLIP) на GPU для получения существенного прироста производительности.&lt;/p&gt;
&lt;p&gt;Подробнее о работе метода, вы можете почитать в статье Википедии &lt;a href="https://en.wikipedia.org/wiki/Material_point_method" target="_blank" rel="noopener noreferrer"&gt;https://en.wikipedia.org/wiki/Material_point_method&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;#FLIP&lt;/p&gt;
&lt;p&gt;&lt;a href="https://wp.me/p9vWYY-2sy" target="_blank" rel="noopener noreferrer"&gt;https://wp.me/p9vWYY-2sy&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;by Юрий Новожилов&lt;/p&gt;
&lt;p&gt;&lt;a href="https://en.wikipedia.org/wiki/Material_point_method" target="_blank" rel="noopener noreferrer"&gt;https://en.wikipedia.org/wiki/Material_point_method&lt;/a&gt;
&lt;a href="https://wp.me/p9vWYY-2sy" target="_blank" rel="noopener noreferrer"&gt;https://wp.me/p9vWYY-2sy&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>